Helionic Adjudicator
Adjudicators are the Host's courts in the field. One hears both sides of a matter, knows when either is lying, and enforces what it decides with a greatsword and a longbow. An arrow from the bow can kill a creature the adjudicator has found guilty.
- Physiology
- Celestial
- Size
- Large
- Speed
- 50 ft., fly 150 ft.
- Armor class
- 19 (radiant plate)
- Hit points
- 253 (22d10 + 132)
- Proficiency
- +5
- STR 24 +7 save +7
- DEX 20 +5 save +5
- CON 22 +6 save +6
- INT 20 +5 save +10
- WIS 24 +7 save +12
- CHA 22 +6 save +11
- Skills
- Insight +12 , Perception +12
- Passive Perception
- 22
- Senses
- truesight 120 ft., telepathy 120 ft.
- Languages
- Common, Primordial
- Damage resistances
- necrotic
- Damage immunities
- radiant
- Condition immunities
- charmed , frightened
- Found in
- Plane of Helion , Settlement
Traits
-
Verdict Sense
The adjudicator knows when a creature it can hear tells a lie.
-
Legendary Resistance
Twice per day, when it fails a saving throw, it may choose to succeed instead.
Actions
-
Multiattack
The adjudicator makes two Greatsword attacks or two Longbow attacks.
-
Greatsword
+12 to hit · reach 5 ft.
4d6 + 7 slashing damage
The target takes an extra 3d8 radiant damage.
-
Longbow of Judgment
DC 20 Constitution save
+10 to hit · long range
2d8 + 5 piercing damage
The target takes an extra 3d8 radiant damage. A creature the adjudicator has found guilty that drops to 100 hit points or fewer from this attack makes a Constitution saving throw or dies.
-
Sentence Legendary
The adjudicator makes one Greatsword or Longbow attack.