Sentry Spider
Axis Systems sells sentry spiders by the pair to installations that cannot staff a night watch. Each has eight legs and a sensor cluster where a head would be. It logs arrival times, compares them with the posted rota, and challenges anything outside the schedule. The manufacturer states that it does not pursue past the perimeter.
Echelon Corporation
- Physiology
- Construct
- Size
- Medium
- Speed
- 40 ft., climb 40 ft.
- Armor class
- 17
- Hit points
- 105 (14d8 + 42)
- Proficiency
- +3
- STR 15 +2 save +2
- DEX 18 +4 save +7
- CON 16 +3 save +3
- INT 10 +0 save +0
- WIS 16 +3 save +6
- CHA 5 -3 save -3
- Skills
- Perception +6 , Technology +3
- Passive Perception
- 16
- Senses
- darkvision 120 ft., tremorsense 60 ft.
- Languages
- Axiom Binary, Federation Standard
- Damage immunities
- poison, psychic
- Condition immunities
- charmed , exhausted , frightened , paralyzed , poisoned
- Found in
- Station Interior , Settlement
Traits
-
Rota Check
Logs every entry and exit with a time, and challenges anything that does not match the posted rota.
-
Perimeter Bound
Will not pursue beyond the boundary it was set. It transmits instead, and another pair is already coming the other way.
-
Wall Walker
Climbs any surface, including a ceiling, at full Speed.
Actions
-
Multiattack
Makes three leg attacks, or uses Web Line and makes two.
-
Bladed Leg
+7 to hit · reach 10 ft.
2d6 + 4 slashing damage
-
Web Line
One creature within 30 feet makes a DC 15 Dexterity save or is Restrained by a filament line until it or an ally cuts it free.
-
Raise Alarm
Every Axis unit within a mile is given the intruder's position and description. It does this once and does not need to again.