Domovoi
A domovoi looks like the master of the house and takes the same interest in it. He minds the stock, plaits the manes of horses he approves of, tugs the beard of anyone asleep when there is work, and groans in the night before a death or a fire. A family that moves must invite him aloud, with bread and salt, or the new house turns against them.
- Physiology
- Fae
- Size
- Small
- Speed
- 30 ft.
- Armor class
- 15
- Hit points
- 84 (13d6 + 39)
- Proficiency
- +2
- STR 15 +2 save +2
- DEX 13 +1 save +1
- CON 16 +3 save +3
- INT 12 +1 save +1
- WIS 17 +3 save +5
- CHA 14 +2 save +2
- Skills
- Insight +5 , Perception +5 , Survival +5
- Passive Perception
- 15
- Senses
- darkvision 60 ft.
- Languages
- Sylvan, Common
- Damage resistances
- bludgeoning, piercing, slashing
- Found in
- Farmland , Settlement
Traits
-
House Bound
The domovoi knows what happens under his roof and cannot be surprised there. He will not leave without a spoken invitation, bread and salt.
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Omen Groan
The domovoi warns the household a full day before a death, a fire or a theft. The warning gives no details and is always correct.
Actions
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Multiattack
The domovoi makes two fist attacks.
-
Heavy Fist
+4 to hit · reach 5 ft.
2d8 + 2 bludgeoning damage
-
Turn the House
Doors jam and stairs give way. Each creature in the building he has not approved of makes a DC 13 Dexterity save, taking 4d8 bludgeoning damage and being knocked Prone on a failure.
-
Set the Stock Loose Bonus action
Every animal in the building panics and moves. Attacks made through that space have disadvantage until the end of his next turn.