Bestiary · Humanoid

Orc PR 1

Orc Hunter

Orc hunters scout the ground a raid will cross and mark it for the warband. They fight at range and withdraw when spotted. They work ahead of the raid on frontier worlds and around raider holds.

Orc Hunter, drawn at Medium scale
Physiology
Humanoid
Size
Medium
Speed
30 ft.
Armor class
14 (hide and scavenged mesh)
Hit points
39 (6d8 + 12)
Proficiency
+2
  • STR 15 +2 save +2
  • DEX 15 +2 save +2
  • CON 14 +2 save +2
  • INT 10 +0 save +0
  • WIS 13 +1 save +1
  • CHA 10 +0 save +0
Skills
Survival +3 , Stealth +4 , Perception +3
Passive Perception
13
Senses
darkvision 60 ft.
Languages
Common, Orcish
Found in
Terran (Verdant) , Settlement

Equipment

Traits

  • Marked Quarry

    Once per turn, an ally within 60 feet that attacks a creature the hunter attacked this round adds 1d6 damage on a hit.

Actions

  • Bolt-Action Rifle

    +4 to hit · long range

    1d12 + 2 ballistic damage

    A shot from a bolt-action rifle.

  • Mark the Ground Reaction

    When a hostile creature within 60 feet moves into ground the hunter has scouted, every ally within 60 feet has advantage on their first attack roll against that creature this round.