Bestiary · Humanoid

Vanir PR 8

Vanir Sage

A Vanir sage is the senior Ether Channel caster of a Vanir house and the keeper of its archive of Mythar-era practice. Sages are consulted by courts and powers outside the houses, and the house records every consultation. Their spells are illusion, domination and counterspelling, and a sage holds concentration through most damage.

A Vanir
Physiology
Humanoid, Elemental
Size
Medium
Speed
30 ft.
Armor class
16 (ether-woven mantle)
Hit points
135 (18d8 + 54)
Proficiency
+3
  • STR 10 +0 save +0
  • DEX 17 +3 save +3
  • CON 16 +3 save +3
  • INT 20 +5 save +8
  • WIS 17 +3 save +6
  • CHA 19 +4 save +7
Skills
Arcana +8 , Deception +7 , Insight +6 , History +8 , Persuasion +7
Passive Perception
13
Senses
truesight 30 ft., darkvision 120 ft.
Languages
Common, Vanir, Primordial
Damage resistances
psychic, rift
Condition immunities
charmed
Found in
Settlement

Equipment

Spells

Channels with INT. Save DC 16, spell attack +8 .

Casts with Intelligence. Its spells are Ether Channel: illusion, charm, counterspelling and domination, up to 5th level.

Traits

  • Unreadable

    Cannot be Charmed, and effects that would read its thoughts return whatever it chooses to present instead.

  • Held Open

    Concentration on a spell is not broken by damage below 20.

Actions

  • Ether Lance

    +8 to hit · long range

    1d10 + 5 psychic damage

    Three attacks. A creature hit by two or more in a turn has disadvantage on attack rolls against the sage until the end of the sage's next turn.

  • Sever the Thread

    DC 16 Wisdom save

    One creature within 90 feet takes 10d8 psychic damage on a failed save, or half as much on a success. On a failure it is also Stunned until the end of its next turn.

  • Close the Thread Reaction

    DC 16 Charisma save

    When a creature within 90 feet casts a spell the sage can perceive, that creature makes a Charisma saving throw.