Vorax
The vorax takes its name from the Latin for devouring. It hunts the dying on battlefields and plague worlds and knows where they lie. A soul it swallows can be returned to life only by a wish.
- Physiology
- Fiend
- Size
- Medium
- Speed
- 30 ft., fly 50 ft.
- Armor class
- 16 (natural armor)
- Hit points
- 105 (14d8 + 42)
- Proficiency
- +3
- STR 17 +3 save +3
- DEX 16 +3 save +3
- CON 16 +3 save +3
- INT 10 +0 save +0
- WIS 13 +1 save +1
- CHA 14 +2 save +2
- Skills
- Stealth +6 , Perception +4
- Passive Perception
- 14
- Senses
- darkvision 120 ft., telepathy 120 ft.
- Languages
- Netherspeech
- Damage resistances
- cold, fire, lightning
- Damage immunities
- poison
- Condition immunities
- poisoned
- Found in
- Settlement
Traits
-
Soul Hunger
The vorax knows the location of every creature within 1 mile that has 0 hit points.
Actions
-
Multiattack
The vorax makes one Bite attack and two Claw attacks.
-
Bite
+6 to hit · reach 5 ft.
2d6 + 3 piercing damage
A bite from its jaws.
-
Claw
+6 to hit · reach 5 ft.
1d8 + 3 slashing damage
A hooked talon.
-
Paralyzing Gaze
DC 13 Constitution save
One creature within 30 feet that can see the vorax makes a Constitution saving throw or is Paralyzed until the end of its next turn. Recharges on a roll of 5 or 6 on a d6.
-
Devour Soul
The vorax targets a creature within 5 feet that has 0 hit points. The creature dies and cannot be returned to life by any means short of a wish, and the vorax gains 20 temporary hit points.