Bestiary · Construct

PR 5

Bronze Statue

Bronze statues are set as wardens and told one condition. They hold the pose for centuries, and the people who set them are rarely around to say what the condition was.

Bronze Statue, drawn at Large scale
Physiology
Construct
Size
Large
Speed
30 ft.
Armor class
17 (bronze)
Hit points
104 (11d10 + 44)
Proficiency
+3
  • STR 20 +5 save +5
  • DEX 9 -1 save -1
  • CON 19 +4 save +4
  • INT 3 -4 save -4
  • WIS 11 +0 save +0
  • CHA 5 -3 save -3
Passive Perception
10
Senses
blindsight 60 ft.
Languages
None
Damage resistances
bludgeoning, piercing, slashing
Damage immunities
poison, psychic
Condition immunities
charmed , exhausted , frightened , paralyzed , petrified , poisoned
Found in
Settlement

Traits

  • False Appearance

    While motionless it is indistinguishable from an ordinary statue.

  • Constructed

    Does not require air, food, drink or sleep.

  • One Condition

    Knows the single instruction it was set with and will not act outside it, whatever it is offered.

Actions

  • Fist

    +8 to hit · reach 5 ft.

    4d8 + 5 bludgeoning damage

    A punch from a bronze fist.

  • Trample

    DC 15 Dexterity save

    The statue moves up to its speed in a straight line. Each creature in its path makes a Dexterity saving throw, taking 3d10 bludgeoning damage on a failure and half as much on a success.