Bestiary · Fiend

PR 11

Tentator

Tentatores walk out of the Abyss to find a mortal with a strong want, and they grant the wish in a form that serves their lord. Each has four arms, a pair of pincers and a smaller pair of fists. When bargaining fails, it grapples a Medium or smaller target with its pincers.

Tentator, drawn at Large scale
Physiology
Fiend
Size
Large
Speed
40 ft.
Armor class
17 (natural armor)
Hit points
189 (18d10 + 90)
Proficiency
+4
  • STR 20 +5 save +9
  • DEX 15 +2 save +2
  • CON 21 +5 save +9
  • INT 19 +4 save +4
  • WIS 17 +3 save +7
  • CHA 16 +3 save +7
Skills
Persuasion +7 , Deception +7
Passive Perception
13
Senses
darkvision 120 ft., telepathy 120 ft.
Languages
Netherspeech
Damage resistances
cold, fire, lightning
Damage immunities
poison
Condition immunities
poisoned
Found in
Settlement , Rift Breach

Spells

Channels with INT. Save DC 16, spell attack +8 .

Casts to make the offer look true.

Traits

  • Tempter's Eye

    The tentator knows what each creature within 30 feet most wants, and has advantage on Persuasion checks against any creature that wants it.

Actions

  • Multiattack

    The tentator makes two Pincer attacks and two Fist attacks.

  • Pincer

    +9 to hit · reach 10 ft.

    2d10 + 5 bludgeoning damage

    On a hit a Medium or smaller target is Grappled.

  • Fist

    +9 to hit · reach 5 ft.

    2d4 + 5 bludgeoning damage

    A punch from one of its smaller arms.