Bestiary · Fae

PR 2

Kikimora

A kikimora arrives with the house and stays with it. In a well-kept house she minds the poultry and finishes the spinning. In a badly kept one she tangles every thread on the wheel, breaks the crockery, torments the hens, and sits on the chest of whoever sleeps nearest the stove. Washing the pots in fern tea moves her on.

Kikimora, drawn at Small scale
Physiology
Fae
Size
Small
Speed
30 ft., climb 30 ft.
Armor class
14
Hit points
54 (12d6 + 12)
Proficiency
+2
  • STR 8 -1 save -1
  • DEX 16 +3 save +3
  • CON 12 +1 save +1
  • INT 12 +1 save +1
  • WIS 14 +2 save +2
  • CHA 13 +1 save +1
Skills
Sleight of Hand +5 , Stealth +5
Passive Perception
12
Senses
darkvision 60 ft.
Languages
Sylvan, Common
Found in
Farmland , Settlement

Traits

  • House Bound

    The kikimora cannot be driven out of a house she has settled in except by washing every vessel in it with fern tea, which takes an hour and a DC 14 Nature check.

  • House Judgment

    In a house kept clean the kikimora does the work of two servants overnight. In one that is not, objects are not where they were left by morning.

Actions

  • Spindle

    +5 to hit · reach 5 ft.

    2d4 + 3 piercing damage

  • Night Spinning

    One sleeping creature within 30 feet makes a DC 12 Wisdom save. On a failure it wakes Paralyzed until the end of its next turn.

  • Tangle

    Every rope, thread, harness and cable within 20 feet knots. Freeing one takes an action and a DC 13 Sleight of Hand check.