Bestiary · Undead

PR 3

Mummy

A mummy is made on purpose, by people who wrote down what it was for. It has been doing that job for four thousand years, and the people who assigned it are long dead.

Mummy, drawn at Medium scale
Physiology
Undead, Humanoid
Size
Medium
Speed
20 ft.
Armor class
13
Hit points
58 (9d8 + 18)
Proficiency
+2
  • STR 16 +3 save +3
  • DEX 8 -1 save -1
  • CON 15 +2 save +2
  • INT 6 -2 save -2
  • WIS 10 +0 save +2
  • CHA 12 +1 save +1
Skills
Religion +0 , Perception +2
Passive Perception
12
Senses
darkvision 60 ft.
Languages
Common
Damage immunities
necrotic, poison
Damage vulnerabilities
fire
Condition immunities
charmed , exhausted , frightened , paralyzed , poisoned
Found in
Settlement

Actions

  • Rotting Fist

    +5 to hit · reach 5 ft.

    2d6 + 3 bludgeoning damage

    A blow from a rotting fist.

  • Necrotic Wound

    DC 12 Constitution save

    A creature hit by Rotting Fist makes a Constitution saving throw. On a failure it is cursed, cannot regain hit points, and its hit point maximum decreases by 3d6 at the end of each of its turns. The curse lasts until removed.

  • Dreadful Glare

    DC 11 Wisdom save

    The mummy fixes one creature it can see within 60 feet. The target makes a Wisdom saving throw or is Paralyzed until the end of the mummy's next turn.