Bestiary · Beast

PR 1/8

Panther

Panthers work the canopy and the girder-work of anything tall enough to climb, dropping onto prey from directly overhead. A colony that finds claw marks on its water tower has had a panther nearby for some time.

Panther, drawn at Medium scale
Physiology
Beast
Size
Medium
Speed
50 ft., climb 40 ft.
Armor class
12
Hit points
13 (3d8)
Proficiency
+2
  • STR 14 +2 save +2
  • DEX 15 +2 save +2
  • CON 10 +0 save +0
  • INT 3 -4 save -4
  • WIS 14 +2 save +2
  • CHA 7 -2 save -2
Skills
Perception +4 , Stealth +4
Passive Perception
14
Senses
keen smell
Languages
None
Found in
Jungle , Settlement

Traits

  • Pounce

    If the panther moves at least 20 feet straight toward a creature and hits it with a Claw attack on the same turn, the target makes a DC 10 Strength saving throw or falls Prone. If the target is Prone, the panther can make one Bite attack against it as a bonus action.

Actions

  • Bite

    +4 to hit · reach 5 ft.

    1d6 + 2 piercing damage

    A bite from its jaws.

  • Claw

    +4 to hit · reach 5 ft.

    1d4 + 2 slashing damage

    A strike with its claws.