Troll King
A troll king is the largest troll in a region and keeps that rank by defeating every challenger. Trolls gather at its hold from miles away, and its presence speeds the healing of trolls near it. Troll kings are found in ruined holds, mountain holds and on moorland.
- Physiology
- Giantkin
- Size
- Huge
- Speed
- 40 ft.
- Armor class
- 18 (natural armor)
- Hit points
- 175 (14d12 + 84)
- Proficiency
- +4
- STR 24 +7 save +11
- DEX 12 +1 save +1
- CON 22 +6 save +10
- INT 9 -1 save -1
- WIS 12 +1 save +1
- CHA 14 +2 save +2
- Skills
- Perception +5 , Intimidation +6
- Passive Perception
- 15
- Senses
- darkvision 60 ft.
- Languages
- Jotun
- Found in
- Settlement , Subterranean , Grassland
Traits
-
Regeneration
The troll king regains 20 hit points at the start of its turn. If it takes acid or fire damage, this does not function at the start of its next turn. It dies only if it starts its turn at 0 hit points and does not regenerate.
-
King of Trolls
Other trolls within 60 feet regain 10 hit points at the start of their turns.
Actions
-
Multiattack
The troll king makes one Bite attack and two Claw attacks.
-
Bite
+11 to hit · reach 10 ft.
2d8 + 7 piercing damage
A bite from its tusks and grinding teeth.
-
Claw
+11 to hit · reach 10 ft.
3d6 + 7 slashing damage
A swipe of its claws.
-
Royal Roar Bonus action
DC 14 Wisdom save
Each hostile creature within 30 feet that can hear it makes a Wisdom saving throw or is Frightened until the end of its next turn. Recharges on a roll of 5 or 6 on a d6.