Riftwork PR
1/2
Riftwork Attendant
Attendants predate the powered tiers and are kept running out of habit and cost. They record, serve, file and answer the door, and some have been in the same house for two centuries.
- Physiology
- Construct, Humanoid
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 14 (brass casing)
- Hit points
- 33 (6d8 + 6)
- Proficiency
- +2
- STR 12 +1 save +1
- DEX 13 +1 save +1
- CON 13 +1 save +1
- INT 11 +0 save +0
- WIS 12 +1 save +1
- CHA 10 +0 save +0
- Passive Perception
- 11
- Senses
- darkvision 60 ft.
- Languages
- Common, Axiom Binary
- Damage immunities
- poison, psychic
- Condition immunities
- charmed , exhausted , frightened , poisoned
- Found in
- Settlement , Station Interior
Traits
-
Perfect Record
Repeats any conversation it has witnessed in the last thirty days word for word.
Actions
-
Strike
+3 to hit · reach 5 ft.
1d8 + 1 bludgeoning damage
A blow from a service limb.
-
Perfect Record Reaction
DC 10 Charisma save
When a creature within 30 feet speaks in the attendant's hearing, the attendant repeats something that creature said in the last thirty days, word for word. That creature makes a Charisma saving throw or has disadvantage on its next attack roll.