Bestiary · Undead

PR 12

Cursed Tyrant

His death is hidden in a chain of nested objects: a needle inside an egg, the egg inside a duck, the duck inside a hare, the hare in an iron chest, the chest buried under a green oak on an island that cannot be found twice. While the needle is whole he cannot be killed by any means. When it breaks, the three hundred years he has avoided arrive at once.

Cursed Tyrant, drawn at Medium scale
Physiology
Undead
Size
Medium
Speed
30 ft.
Armor class
19
Hit points
238 (28d8 + 112)
Proficiency
+4
  • STR 18 +4 save +4
  • DEX 15 +2 save +2
  • CON 18 +4 save +8
  • INT 19 +4 save +8
  • WIS 17 +3 save +7
  • CHA 20 +5 save +9
Skills
Arcana +8 , Deception +9 , History +8 , Intimidation +9 , Perception +7
Passive Perception
17
Senses
darkvision 120 ft.
Languages
Common, Old Valar, Netherspeech
Damage resistances
cold, necrotic, bludgeoning, piercing, slashing
Damage immunities
poison
Condition immunities
charmed , exhausted , frightened , poisoned
Found in
Settlement

Traits

  • Hidden Death

    While the needle survives, the tyrant cannot be reduced below 1 hit point by any means. Finding it is a matter of the island, the oak, the chest, the hare, the duck and the egg, in that order.

  • Broken Needle

    When the needle breaks, the tyrant loses every resistance and immunity and takes 100 necrotic damage at the start of each of his turns.

  • Fearless

    The tyrant cannot be Frightened and has advantage on saving throws against anything that would compel him.

Actions

  • Multiattack

    The tyrant makes three sword attacks, or uses Wither and makes two.

  • Crowned Sword

    +8 to hit · reach 5 ft.

    3d8 + 4 necrotic damage

  • Wither

    One creature within 60 feet makes a DC 17 Constitution save, taking 8d8 necrotic damage and having its hit point maximum reduced by that amount on a failure, or half as much and no reduction on a success.

  • Abduct

    One Incapacitated or Charmed creature within 10 feet is carried off and stays gone until it is found. Records exist of where he has taken others before.

  • Command the Dead

    The tyrant raises 2d6 skeletons from any remains within 60 feet. They act on his initiative.