Frontier Aviator
On a world with almost no roads, one aircraft and one pilot can be the whole transport network for mail, medicine and passengers. She flies in weather that grounds better-equipped services and lands on anything flat. She carries a revolver because half the strips she uses are unattended and some of them are watched. The aircraft is older than she is, and she can strip it to the frame in an afternoon.
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 14
- Hit points
- 66 (12d8 + 12)
- Proficiency
- +2
- STR 11 +0 save +0
- DEX 17 +3 save +5
- CON 13 +1 save +1
- INT 14 +2 save +2
- WIS 15 +2 save +2
- CHA 13 +1 save +1
- Skills
- Perception +4 , Piloting +5 , Survival +4 , Technology +4
- Passive Perception
- 14
- Languages
- Common, Federation Standard
- Found in
- Terran (Verdant) , Settlement
Equipment
Traits
-
Foul-Weather Flying
The pilot cannot be forced down by weather, and any Piloting check she makes in bad conditions has advantage.
-
Landing Sites
The pilot can name a landing site within fifty miles of anywhere on her routes, and whether it is watched.
Actions
-
Multiattack
The pilot makes two Revolver attacks.
-
Revolver
+5 to hit · medium range
1d10 + 3 ballistic damage
-
Wrench
+2 to hit · reach 5 ft.
1d6 bludgeoning damage
-
Buzz the Field
The pilot brings the aircraft over low. Each creature in a 60-foot line makes a DC 13 Dexterity save or is knocked Prone and Deafened until the end of its next turn.