Bestiary · Undead

PR 6

Revenant

A revenant returns with its purpose intact and little else. It remembers the name, the face and the debt, and it reforms each time it is destroyed until its quarry is dead.

Revenant, drawn at Medium scale
Physiology
Undead, Humanoid
Size
Medium
Speed
30 ft.
Armor class
16 (grave-worn plate)
Hit points
102 (12d8 + 48)
Proficiency
+3
  • STR 20 +5 save +8
  • DEX 15 +2 save +2
  • CON 19 +4 save +4
  • INT 13 +1 save +1
  • WIS 16 +3 save +6
  • CHA 17 +3 save +6
Skills
Perception +6 , Survival +6
Passive Perception
16
Senses
darkvision 60 ft.
Languages
Common
Damage resistances
necrotic, psychic
Damage immunities
poison
Condition immunities
charmed , exhausted , frightened , paralyzed , poisoned , stunned
Found in
Settlement

Equipment

Traits

  • Vengeful Tracker

    The revenant knows the direction and distance of its quarry anywhere on the same plane and can sense it through any concealment.

  • Will Not Rest

    When reduced to 0 hit points, the revenant collapses and reforms fully in 24 hours unless its quarry is dead.

Actions

  • Vengeful Blade

    +8 to hit · Longsword · reach 5 ft.

    2d8 + 5 slashing damage

    The revenant makes two Vengeful Blade attacks. Against its quarry it makes them with advantage.

  • Cut Past Reaction

    When a creature that is not its quarry blocks the revenant's path or attacks it, the revenant makes one Vengeful Blade attack against it and moves 10 feet past it.