Bestiary · Construct

PR 9

Doctrine-Warden

The Creed builds its examiners on the reasoning that a person can be persuaded and a charter cannot. The charter is loaded before the warden leaves and cannot be amended in the field. Its finding binds all present, including the chapter that sent it, and three wardens have found against their own commissioning chapter.

Doctrine-Warden, drawn at Medium scale
Physiology
Construct, Humanoid
Size
Medium
Speed
30 ft.
Armor class
19
Hit points
170 (20d8 + 80)
Proficiency
+4
  • STR 17 +3 save +3
  • DEX 15 +2 save +2
  • CON 18 +4 save +8
  • INT 18 +4 save +8
  • WIS 19 +4 save +8
  • CHA 16 +3 save +3
Skills
Insight +8 , Investigation +8 , Perception +8 , Religion +8
Passive Perception
18
Senses
darkvision 120 ft., truesight 60 ft.
Languages
Ebon Liturgy, Common, Axiom Binary, Federation Standard
Damage resistances
necrotic, psychic
Damage immunities
poison
Condition immunities
charmed , exhausted , frightened , poisoned
Found in
Settlement

Traits

  • The Charter

    Once dispatched, the warden cannot be recalled, countermanded or bribed. Its finding binds whoever sent it.

  • Sees the Lie

    The warden knows when a creature it can see is speaking falsely, and it cannot be deceived by any means short of a spell of 8th level or higher.

  • Oath Sight

    The warden can see any oath, pact or compulsion on a creature within 60 feet.

Actions

  • Multiattack

    The warden makes three Iron Censer attacks, or uses Put the Question and makes two Iron Censer attacks.

  • Iron Censer

    +7 to hit · reach 10 ft.

    2d10 + 3 radiant damage

    A swing of the iron censer.

  • Put the Question

    One creature within 60 feet makes a DC 16 Charisma saving throw. On a failure, it takes 4d8 psychic damage and must answer one question truthfully. On a success, it takes half as much damage and may refuse to answer.

  • Finding

    The warden names one creature within 120 feet as unsound. Until the warden is destroyed, that creature has disadvantage on saving throws against the warden and against every allied Creed construct.

  • Stand Down Reaction

    When a creature within 30 feet attacks an ally of the warden, that creature makes a DC 16 Wisdom saving throw or its attack fails.