Bestiary · Undead

PR 8

Hollow Hunter

The face goes first, then the name, then whatever made the person recognizable to themselves, and the body walks on. It keeps hunting out of habit, and a creature that meets its eyes gets a compressed version of the same four seconds. The only sound way to fight one is blind, in the dark and by ear.

Hollow Hunter, drawn at Medium scale
Physiology
Undead
Size
Medium
Speed
30 ft.
Armor class
16
Hit points
153 (18d8 + 72)
Proficiency
+3
  • STR 16 +3 save +3
  • DEX 15 +2 save +2
  • CON 18 +4 save +7
  • INT 5 -3 save -3
  • WIS 13 +1 save +4
  • CHA 8 -1 save -1
Skills
Stealth +5 , Perception +4
Passive Perception
14
Senses
darkvision 120 ft.
Languages
None
Damage resistances
cold, necrotic
Damage immunities
poison
Damage vulnerabilities
radiant
Condition immunities
charmed , frightened , poisoned
Found in
Rift Breach , Settlement

Traits

  • Unidentifiable

    The hunter cannot be identified, remembered clearly or targeted by any effect that requires knowing what it is. Records of it decay within a week.

  • Sunlight

    The hunter takes 20 radiant damage at the start of each turn it spends in direct sunlight.

Actions

  • Multiattack

    The hunter makes two Fist attacks.

  • Fist

    +6 to hit · reach 5 ft.

    2d10 + 3 necrotic damage

  • Deathly Gaze

    One creature within 30 feet that can see it makes a DC 15 Constitution save. On a failure it takes 8d10 psychic damage, and if this reduces it to 0 hit points it dies and rises as a hollow hunter in 24 hours. On a success it takes half and is immune to this gaze for 24 hours. A creature that is Blinded or that averts its eyes is unaffected.