Bestiary · Fiend

PR 5

Aculeus

The aculei are barbed devils of the Nine Hells, and the name comes from the Latin for a sting. They keep watch over prisoners and gates. A creature that touches or grapples one is cut by its barbed hide.

Aculeus, drawn at Medium scale
Physiology
Fiend
Size
Medium
Speed
30 ft.
Armor class
15 (natural armor)
Hit points
93 (11d8 + 44)
Proficiency
+3
  • STR 16 +3 save +3
  • DEX 17 +3 save +3
  • CON 18 +4 save +4
  • INT 12 +1 save +1
  • WIS 14 +2 save +2
  • CHA 14 +2 save +2
Skills
Perception +5 , Insight +5
Passive Perception
15
Senses
darkvision 120 ft., telepathy 120 ft.
Languages
Netherspeech
Damage resistances
cold
Damage immunities
fire, poison
Condition immunities
poisoned
Found in
The Nine Hells , Settlement

Traits

  • Barbed Hide

    A creature that touches it or grapples it takes 1d10 piercing damage at the start of each of its turns while doing so.

Actions

  • Multiattack

    The aculeus makes two Claw attacks and one Tail attack, or two Hurl Flame attacks.

  • Claw

    +6 to hit · reach 5 ft.

    1d6 + 3 piercing damage

    A hand studded with barbs.

  • Tail

    +6 to hit · reach 5 ft.

    2d6 + 3 piercing damage

    A lash of spines.

  • Hurl Flame

    +6 to hit · medium range

    3d6 + 3 fire damage

    A ball of fire that sets alight what it hits.