Bestiary · Aberration

Myr'Khruul Parasite

Colonies seed parasites ahead of themselves. A parasite that reaches a nervous system begins converting it, and the host generally does not notice for several days.

Myr'Khruul Parasite, drawn at Tiny scale
Physiology
Aberration
Size
Tiny
Speed
20 ft., climb 20 ft.
Armor class
13
Hit points
42 (12d4 + 12)
Proficiency
+2
  • STR 5 -3 save -3
  • DEX 17 +3 save +3
  • CON 12 +1 save +1
  • INT 6 -2 save -2
  • WIS 13 +1 save +1
  • CHA 8 -1 save -1
Skills
Stealth +5
Passive Perception
11
Senses
blindsight 30 ft., darkvision 60 ft., telepathy 30 ft.
Languages
None
Damage resistances
psychic
Found in
Subterranean , Derelict Hull , Spore

Traits

  • Takes Hold

    A creature it has bitten twice is implanted. Removing the implant needs a Wisdom (Medicine) check against its save DC and deals 2d10 damage to the host.

Actions

  • Boring Bite

    +5 to hit · reach 5 ft.

    1d6 + 3 piercing damage

    A small bite aimed at the base of the skull.

  • Finds the Host Reaction

    When a creature within 5 feet is reduced to 0 hit points, or is Grappled, Restrained or Paralyzed, the parasite moves up to its speed to that creature and may make one Boring Bite attack against it with advantage.