Bestiary · Humanoid

Dwarf PR 3

Dwarf Warrior

Dwarven warriors hold the gate works of a hold, fighting in a shield line and giving ground by the foot. Their doctrine assumes the enemy has to come to them through a tunnel.

Dwarf Warrior, drawn at Medium scale
Physiology
Humanoid
Size
Medium
Speed
30 ft.
Armor class
16 (plate and shield)
Hit points
59 (7d8 + 28)
Proficiency
+2
  • STR 18 +4 save +6
  • DEX 12 +1 save +1
  • CON 18 +4 save +6
  • INT 12 +1 save +1
  • WIS 14 +2 save +2
  • CHA 12 +1 save +1
Skills
Athletics +6 , Intimidation +3
Passive Perception
12
Senses
darkvision 60 ft.
Languages
Dwarvish, Common
Damage resistances
poison
Found in
Subterranean

Equipment

Traits

  • Shield Line

    Adds 2 to its Armor Class while at least one other dwarf is within 5 feet of it.

  • Dwarven Resilience

    Has advantage on saving throws against poison.

Actions

  • Warhammer

    +6 to hit · reach 5 ft.

    1d10 + 4 bludgeoning damage

    Two attacks.

  • Hold Ground Reaction

    When a creature within 5 feet attempts to move past the warrior or push it back, the creature's movement ends, and the warrior can step 5 feet backward without provoking opportunity attacks.