Dwarf PR
3
Dwarf Warrior
Dwarven warriors hold the gate works of a hold, fighting in a shield line and giving ground by the foot. Their doctrine assumes the enemy has to come to them through a tunnel.
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 16 (plate and shield)
- Hit points
- 59 (7d8 + 28)
- Proficiency
- +2
- STR 18 +4 save +6
- DEX 12 +1 save +1
- CON 18 +4 save +6
- INT 12 +1 save +1
- WIS 14 +2 save +2
- CHA 12 +1 save +1
- Skills
- Athletics +6 , Intimidation +3
- Passive Perception
- 12
- Senses
- darkvision 60 ft.
- Languages
- Dwarvish, Common
- Damage resistances
- poison
- Found in
- Subterranean
Equipment
Traits
-
Shield Line
Adds 2 to its Armor Class while at least one other dwarf is within 5 feet of it.
-
Dwarven Resilience
Has advantage on saving throws against poison.
Actions
-
Warhammer
+6 to hit · reach 5 ft.
1d10 + 4 bludgeoning damage
Two attacks.
-
Hold Ground Reaction
When a creature within 5 feet attempts to move past the warrior or push it back, the creature's movement ends, and the warrior can step 5 feet backward without provoking opportunity attacks.