Dwarf
Short, broad-shouldered smiths and stoneworkers whose holds stand on every continent and many orbital habitats, known across the galaxy for their craft and their grudges.
Domain of Order
Bannerman
Cybersmith
Domain of Order
Mechanist
Oath of the Knight
Soldier
Path of the Zealot
Arcane Artificer
Oath of the Slayer
Soldier
Augmentate
Earthborn
Bannerman
Way of the Sun - Physiology
- Humanoid
- Size
- Medium
- Speed
- 25 ft.
- Ability scores
- Free placement
- Traits
- Dwarf
- Languages
- Dwarvish, Common
- Lifespan
- Mature at 50, typical maximum 350 years
Dwarves come of age formally on their fiftieth name-day. A dwarf whose beard has gone fully white is, by tradition, owed the first word in any council.
Features
- Dwarven Resilience
You have advantage on saving throws against poison, and you have resistance to poison damage.
- Stonecunning
You have proficiency in Intelligence (Investigation) checks involving stone construction, masonry, and underground architecture. When you make an Intelligence (History) check related to the origin of stonework (its age, builders, dialect of cut, or purpose), you can apply double your proficiency bonus.
- Combat Training
You have proficiency with martial axes, war picks, and war hammers regardless of your class's listed weapon proficiencies.
- Hold-Tongue
You can read, write, and speak Dwarvish (the hold-cant, runic and chant-paced) and Common.
- Set Against the Stone
You are not moved and you do not fall, and if the effect dealt damage you take half of it. Once per short or long rest.