Bestiary · Giantkin

Giant PR 8

Fire Giant

Fire giants keep the smithing tradition of their line and produce work that outlasts most of the civilizations that commission it. They hold volcanic country and defend the forge-holds in it.

Fire Giant, drawn at Giant scale
Physiology
Giantkin
Size
Giant
Speed
30 ft.
Armor class
18 (forged plate)
Hit points
137 (11d12 + 66)
Proficiency
+3
  • STR 24 +7 save +7
  • DEX 11 +0 save +3
  • CON 22 +6 save +9
  • INT 13 +1 save +1
  • WIS 14 +2 save +2
  • CHA 13 +1 save +4
Skills
Athletics +10 , Technology +4
Passive Perception
12
Senses
darkvision 60 ft.
Languages
Jotun, Primordial
Damage immunities
fire
Found in
Volcanic Field , Subterranean

Equipment

Traits

  • Forgeborn

    Immune to fire, and can work molten metal with bare hands.

Actions

  • Forge Greatsword

    +10 to hit · Greatsword · reach 10 ft.

    6d6 + 7 slashing damage

    Two attacks. A creature hit by both takes an extra 2d6 fire damage.

  • Slag Throw

    DC 17 Dexterity save

    A 20-foot radius at a point within 120 feet. Each creature in it takes 8d6 fire damage on a failed save, or half as much on a success.

  • Seize the Blade Reaction

    DC 18 Strength save

    When a creature within 10 feet hits the fire giant with a metal weapon, the attacker makes a Strength saving throw. On a failure it is disarmed, and the weapon is left glowing and useless until it is re-tempered.