Earth Wyrm
Earth wyrms are giant draconians that eat through mineral strata and whatever is embedded in them. A mining colony that breaks into a wyrm run seals the shaft and surveys again.
- Physiology
- Draconian
- Size
- Giant
- Speed
- 20 ft., burrow 40 ft.
- Armor class
- 17 (mineral plate)
- Hit points
- 138 (12d12 + 60)
- Proficiency
- +3
- STR 23 +6 save +9
- DEX 10 +0 save +0
- CON 21 +5 save +8
- INT 7 -2 save -2
- WIS 13 +1 save +1
- CHA 9 -1 save -1
- Skills
- Perception +4 , Stealth +3
- Passive Perception
- 14
- Senses
- tremorsense 120 ft., blindsight 60 ft.
- Languages
- Draconic, Primordial
- Damage resistances
- bludgeoning, piercing
- Damage immunities
- acid
- Found in
- Subterranean
Traits
-
Siege Frame
Deals double damage to objects and structures.
-
Stonemeld
Can pass through solid rock as though it were difficult terrain.
Actions
-
Bite
+9 to hit · reach 15 ft.
2d10 + 6 piercing damage
Two attacks. A creature hit by both is pulled 10 feet into the bore.
-
Tremor
DC 17 Dexterity save
Each creature within 20 feet touching the ground takes 6d10 bludgeoning damage and is knocked Prone on a failed save, or half damage on a success.
-
Into the Rock Reaction
When the earth wyrm takes damage while touching stone, it burrows up to half its speed without provoking opportunity attacks. The stone closes behind it, and anything it is holding goes with it.