Bestiary · Plant

Mycelai

A mycelai is a fungal creature that lives in a colony in caverns and damp holds. It offers visitors hospitality and makes the offer hard to decline. Its spores let it speak into the mind of any creature they have touched.

Mycelai, drawn at Medium scale
Physiology
Plant
Size
Medium
Speed
20 ft.
Armor class
13
Hit points
39 (6d8 + 12)
Proficiency
+2
  • STR 13 +1 save +1
  • DEX 11 +0 save +0
  • CON 15 +2 save +2
  • INT 12 +1 save +1
  • WIS 15 +2 save +2
  • CHA 10 +0 save +0
Skills
Medicine +4 , Nature +3
Passive Perception
12
Senses
darkvision 120 ft.
Languages
understands Common
Damage resistances
poison
Condition immunities
charmed , frightened , poisoned
Found in
Subterranean , Derelict Hull

Traits

  • Spore Speech

    The mycelai communicates telepathically with any creature within 30 feet that its spores have touched in the last hour.

Actions

  • Fist

    +3 to hit · reach 5 ft.

    1d10 + 1 bludgeoning damage

    A blow from a dense fungal fist on a long arm.

  • Spore Speech Reaction

    DC 12 Wisdom save

    When a creature within 30 feet that the mycelai's spores have touched attacks it, the mycelai speaks into its mind, and that creature makes a Wisdom saving throw or its attack fails.