Mycelai PR
1
Mycelai
A mycelai is a fungal creature that lives in a colony in caverns and damp holds. It offers visitors hospitality and makes the offer hard to decline. Its spores let it speak into the mind of any creature they have touched.
- Physiology
- Plant
- Size
- Medium
- Speed
- 20 ft.
- Armor class
- 13
- Hit points
- 39 (6d8 + 12)
- Proficiency
- +2
- STR 13 +1 save +1
- DEX 11 +0 save +0
- CON 15 +2 save +2
- INT 12 +1 save +1
- WIS 15 +2 save +2
- CHA 10 +0 save +0
- Skills
- Medicine +4 , Nature +3
- Passive Perception
- 12
- Senses
- darkvision 120 ft.
- Languages
- understands Common
- Damage resistances
- poison
- Condition immunities
- charmed , frightened , poisoned
- Found in
- Subterranean , Derelict Hull
Traits
-
Spore Speech
The mycelai communicates telepathically with any creature within 30 feet that its spores have touched in the last hour.
Actions
-
Fist
+3 to hit · reach 5 ft.
1d10 + 1 bludgeoning damage
A blow from a dense fungal fist on a long arm.
-
Spore Speech Reaction
DC 12 Wisdom save
When a creature within 30 feet that the mycelai's spores have touched attacks it, the mycelai speaks into its mind, and that creature makes a Wisdom saving throw or its attack fails.