Dwarf PR
1
Dwarf Miner
Miners cut the deep seams and asteroid claims a dwarven hold is built on. They carry cutting gear and no weapons, and fight with the pick they cut with.
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 25 ft.
- Armor class
- 15 (work harness)
- Hit points
- 37 (5d8 + 15)
- Proficiency
- +2
- STR 16 +3 save +3
- DEX 12 +1 save +1
- CON 17 +3 save +3
- INT 12 +1 save +1
- WIS 14 +2 save +2
- CHA 10 +0 save +0
- Skills
- Athletics +5 , Investigation +3 , Survival +4
- Passive Perception
- 12
- Senses
- darkvision 60 ft., tremorsense 15 ft.
- Languages
- Dwarvish, Common
- Damage resistances
- poison
- Found in
- Subterranean , Asteroid Belt
Equipment
Traits
-
Stonecunning
Has advantage on Intelligence (Investigation) checks about stone construction, masonry and underground architecture.
Actions
-
War Pick
+5 to hit · reach 5 ft.
1d8 + 3 piercing damage
A swing of its mining pick.
-
Collapse Escape Reaction
When a collapse, cave-in or structural failure occurs within 30 feet, the miner takes no damage from it and can move up to its speed to safe ground, bringing one adjacent ally with it.