Bestiary · Humanoid

Dwarf PR 1

Dwarf Miner

Miners cut the deep seams and asteroid claims a dwarven hold is built on. They carry cutting gear and no weapons, and fight with the pick they cut with.

Dwarf Miner, drawn at Medium scale
Physiology
Humanoid
Size
Medium
Speed
25 ft.
Armor class
15 (work harness)
Hit points
37 (5d8 + 15)
Proficiency
+2
  • STR 16 +3 save +3
  • DEX 12 +1 save +1
  • CON 17 +3 save +3
  • INT 12 +1 save +1
  • WIS 14 +2 save +2
  • CHA 10 +0 save +0
Skills
Athletics +5 , Investigation +3 , Survival +4
Passive Perception
12
Senses
darkvision 60 ft., tremorsense 15 ft.
Languages
Dwarvish, Common
Damage resistances
poison
Found in
Subterranean , Asteroid Belt

Equipment

Traits

  • Stonecunning

    Has advantage on Intelligence (Investigation) checks about stone construction, masonry and underground architecture.

Actions

  • War Pick

    +5 to hit · reach 5 ft.

    1d8 + 3 piercing damage

    A swing of its mining pick.

  • Collapse Escape Reaction

    When a collapse, cave-in or structural failure occurs within 30 feet, the miner takes no damage from it and can move up to its speed to safe ground, bringing one adjacent ally with it.