PR
1/2
Giant Ant
Giant ants are farmed on four worlds for tunneling and abandoned on nine more. A feral colony reaches a thousand workers in a season and takes the topsoil with it.
- Physiology
- Beast
- Size
- Large
- Speed
- 40 ft., climb 30 ft.
- Armor class
- 13 (natural armor)
- Hit points
- 22 (4d10)
- Proficiency
- +2
- STR 14 +2 save +2
- DEX 12 +1 save +1
- CON 11 +0 save +0
- INT 1 -5 save -5
- WIS 10 +0 save +0
- CHA 3 -4 save -4
- Skills
- Perception +2
- Passive Perception
- 12
- Senses
- blindsight 30 ft., tremorsense 60 ft.
- Languages
- None
- Found in
- Subterranean , Terran (Verdant)
Traits
-
Colony Sense
Every giant ant within 300 feet knows what any of them knows, without needing line of sight.
Actions
-
Bite
+4 to hit · reach 5 ft.
1d8 + 2 piercing damage
A bite from its mandibles, which hold on.
-
Formic Spray
DC 10 Dexterity save
A 15-foot cone of acid. Each creature in it makes a Dexterity saving throw, taking 2d6 acid damage on a failure and half as much on a success.