Bestiary · Humanoid

PR 1

Boggard

A boggard village calls from dusk until an hour before dawn, and the calling doubles as a census. Every adult takes a turn, none overlap, and the order settles village business. A boggard that has noticed an intruder stops calling, and every boggard within two hundred yards stops with it.

Boggard, drawn at Medium scale
Physiology
Humanoid
Size
Medium
Speed
20 ft., swim 40 ft.
Armor class
13
Hit points
52 (8d8 + 16)
Proficiency
+2
  • STR 14 +2 save +2
  • DEX 13 +1 save +1
  • CON 14 +2 save +2
  • INT 9 -1 save -1
  • WIS 11 +0 save +0
  • CHA 9 -1 save -1
Skills
Athletics +4 , Stealth +3
Passive Perception
10
Senses
darkvision 60 ft.
Languages
Common
Found in
Wetland , Coastline

Equipment

Traits

  • Amphibious

    Breathes air and water.

  • Standing Jump

    Jumps up to 20 feet horizontally or 10 feet up from a standing start.

  • Silent Warning

    When the boggard stops calling, every boggard within 200 yards stops with it. A village has no other warning.

Actions

  • Bone Spear

    +4 to hit · reach 10 ft.

    1d8 + 2 piercing damage

  • Tongue

    +3 to hit · reach 15 ft.

    1d4 + 1 bludgeoning damage

    The target is pulled 15 feet toward the boggard.