Bestiary · Beast

Centaur Warrior

A centaur warrior has taken the axe, which in most bands means it has already lost someone. Warriors screen a migration, and they are what a caravan meets first if it has camped on the wrong ground.

Centaur Warrior, drawn at Large scale
Physiology
Beast, Humanoid
Size
Large
Speed
50 ft.
Armor class
15
Hit points
76 (9d10 + 27)
Proficiency
+2
  • STR 20 +5 save +5
  • DEX 14 +2 save +2
  • CON 16 +3 save +3
  • INT 10 +0 save +0
  • WIS 13 +1 save +1
  • CHA 12 +1 save +1
Skills
Athletics +7 , Intimidation +3 , Survival +3
Passive Perception
11
Languages
Common, Sylvan
Found in
Grassland , Savanna

Traits

  • Charge

    If the centaur moves at least 30 feet in a straight line and then hits with a melee weapon, the target takes an extra 2d6 damage of the weapon's type.

Actions

  • Multiattack

    Makes two axe attacks, or one axe attack and one hooves attack.

  • Great Axe

    +7 to hit · reach 5 ft.

    1d12 + 5 slashing damage

    A swing of the great axe.

  • Hooves

    +7 to hit · reach 5 ft.

    2d6 + 5 bludgeoning damage

    A kick from the hooves.