Cornutus
The cornuti are horned devils that drill the lower devils of the Nine Hells and lead them in the field. They are among the few devils that fly into battle. A wound from a cornutus's tail keeps bleeding until someone binds it.
- Physiology
- Fiend
- Size
- Large
- Speed
- 20 ft., fly 60 ft.
- Armor class
- 19 (natural armor)
- Hit points
- 210 (20d10 + 100)
- Proficiency
- +4
- STR 22 +6 save +10
- DEX 17 +3 save +7
- CON 21 +5 save +5
- INT 12 +1 save +1
- WIS 16 +3 save +7
- CHA 17 +3 save +7
- Passive Perception
- 13
- Senses
- darkvision 120 ft., telepathy 120 ft.
- Languages
- Netherspeech
- Damage resistances
- cold
- Damage immunities
- fire, poison
- Condition immunities
- poisoned
- Found in
- The Nine Hells
Traits
-
Devil's Sight
Magical darkness does not impede its darkvision.
Actions
-
Multiattack
The cornutus makes two Fork attacks and one Tail attack, or it uses Hurl Flame twice.
-
Fork
+10 to hit · reach 10 ft.
2d8 + 6 piercing damage
A two-tined infernal pike.
-
Tail
+10 to hit · reach 10 ft.
2d8 + 6 piercing damage
On a hit the target is Bleeding until a creature uses an action to bind the wound.
-
Hurl Flame
+7 to hit · medium range
4d6 + 3 fire damage
A gout of fire thrown from the palm.