Drake
Drakes are wingless, Large draconians that hunt in pairs, hold volcanic territory and breathe embers in a cone. A drake does not break off a fight once it has started, and it follows any creature it has attacked that moves away from it.
- Physiology
- Draconian
- Size
- Large
- Speed
- 40 ft.
- Armor class
- 16 (scaled hide)
- Hit points
- 76 (9d10 + 27)
- Proficiency
- +2
- STR 18 +4 save +4
- DEX 13 +1 save +3
- CON 17 +3 save +5
- INT 6 -2 save -2
- WIS 12 +1 save +1
- CHA 9 -1 save -1
- Skills
- Perception +3
- Passive Perception
- 13
- Senses
- darkvision 60 ft., keen smell
- Languages
- Draconic
- Damage resistances
- fire
- Found in
- Volcanic Field , Terran (Verdant)
Traits
-
Relentless
Once per long rest, when the drake is reduced to 0 hit points, it drops to 1 hit point instead.
Actions
-
Bite
+6 to hit · reach 10 ft.
1d12 + 4 piercing damage
Two attacks.
-
Ember Breath
DC 13 Dexterity save
A 15-foot cone. Each creature in it takes 5d6 fire damage on a failed save, or half as much on a success. Recharges on a 5 or 6.
-
Pursuit Reaction
When a creature the drake has attacked this fight moves away from it, the drake moves up to its speed toward that creature without provoking opportunity attacks.