Goblin Inventor
The inventor's rotor pack is a rotor, a harness and a fuel bladder, assembled from salvage by someone with no training. It flies, but it fails often enough that the inventor has learned which failures are survivable. This is the eleventh version. The first ten are in a heap behind the workshop, and he can say what each one taught him.
- Physiology
- Humanoid
- Size
- Small
- Speed
- 30 ft., fly 50 ft.
- Armor class
- 14
- Hit points
- 72 (16d6 + 16)
- Proficiency
- +2
- STR 8 -1 save -1
- DEX 17 +3 save +5
- CON 12 +1 save +1
- INT 17 +3 save +5
- WIS 11 +0 save +0
- CHA 12 +1 save +1
- Skills
- Sleight of Hand +5 , Stealth +5 , Technology +5
- Passive Perception
- 10
- Senses
- darkvision 60 ft.
- Languages
- Goblin, Common
- Found in
- Debris Shoal , Station Interior
Equipment
Traits
-
Unreliable Rotor
At the start of its turn, the inventor rolls a d20. On a 1 the rig fails and he drops to the ground, taking 3d6 bludgeoning damage. He restarts the rig as a bonus action.
-
Nimble Escape
The inventor can take the Disengage or Hide action as a bonus action.
Actions
-
Multiattack
The inventor makes two attacks.
-
Wrench
+5 to hit · reach 5 ft.
1d8 + 3 bludgeoning damage
-
Bolt Thrower
+5 to hit · medium range
1d10 + 3 piercing damage
-
Drop a Device
The inventor lets a device fall on a point within 30 feet. Each creature within 10 feet of it makes a DC 13 Dexterity save, taking 4d6 fire damage on a failure or half as much on a success.