Light Crossbow

Light Crossbow

Weapon Profile

Category
Simple
Damage
1d8 piercing
Range
Long · 151–1,000 ft
Grade
I · Standard
Rarity
Common
Tier
I · Pre-Industrial
Training
Simple Weapons
Cost
25
Weight
5 lb

Without training in simple weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency

To make: 13 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 4 gm and 1 day. Downtime

Properties

Hover or tap any of these for what it means.

  • weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
  • ammunitionNeeds ammunition to fire, drawn from what you carry.
  • loadingOne shot per action, bonus action or reaction, however many attacks you have.
  • two-handedBoth hands are needed to attack with it. You cannot hold anything else.

A stirrup-cocked bow on a wooden stock. It takes a week to teach and outranges a bow that takes ten years.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3

Equipment Line

The same kit across the tiers. Later rungs replace earlier ones.

  1. Tier I Light Crossbow
  2. Tier I Heavy Crossbow
  3. Tier I Hand Crossbow
  4. Tier II Fire Crossbow