Hag
A hag asks for something the asker had not thought of as theirs to give, and does not renegotiate once the bargain is struck. The terms are then kept to the letter, in both directions.
- Physiology
- Fae
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 17 (natural armor)
- Hit points
- 90 (12d8 + 36)
- Proficiency
- +3
- STR 17 +3 save +3
- DEX 13 +1 save +1
- CON 17 +3 save +6
- INT 16 +3 save +3
- WIS 15 +2 save +5
- CHA 16 +3 save +3
- Skills
- Deception +6 , Insight +5 , Arcana +6
- Passive Perception
- 12
- Senses
- darkvision 60 ft.
- Languages
- Sylvan, Common, Netherspeech
Spells
Channels with CHA. Save DC 14, spell attack +6 .
A hag casts to enforce and fulfill her bargains, to the letter in both directions.
- At will Dancing Lights , Minor Illusion , Vicious Mockery
- 3/day each Disguise Self , Charm Person , Hex
- 1/day each Bestow Curse , Phantasmal Force
Traits
-
Bargain-Bound
A creature that accepted a bargain from the hag has disadvantage on saving throws against her abilities until it is discharged or broken.
-
Mimicry
The hag can imitate any voice she has heard. A suspicious listener can discern the imitation with a Wisdom (Insight) check against the hag's save DC.
Actions
-
Claws
+6 to hit · reach 5 ft.
2d6 + 3 slashing damage
Two attacks. Against a creature that has accepted a bargain from her, each hit deals an extra 2d6 necrotic damage.
-
Rotting Touch
DC 14 Constitution save
One creature the hag touches takes 4d6 necrotic damage on a failed save and has its hit point maximum reduced by the same amount until it finishes a long rest.
-
Invoke the Bargain Reaction
When a creature that accepted one of her bargains acts against her, that creature takes 4d8 psychic damage and has disadvantage on its next attack roll or saving throw.