Bestiary · Monster

PR 1

Harpy

A harpy is a winged monster whose song lures prey onto the rocks. A creature charmed by the song walks toward the harpy, and the song stops when the walking stops.

Harpy, drawn at Medium scale
Physiology
Monster, Humanoid
Size
Medium
Speed
20 ft., fly 40 ft.
Armor class
12
Hit points
38 (7d8 + 7)
Proficiency
+2
  • STR 12 +1 save +1
  • DEX 13 +1 save +1
  • CON 12 +1 save +1
  • INT 7 -2 save -2
  • WIS 10 +0 save +0
  • CHA 13 +1 save +1
Skills
Performance +3 , Deception +3
Passive Perception
10
Languages
Common
Found in
Coastline , Desert

Actions

  • Claws

    +3 to hit · reach 5 ft.

    2d4 + 1 slashing damage

    A raking strike from its claws.

  • Club

    +3 to hit · reach 5 ft.

    1d4 + 1 bludgeoning damage

    A swing of a weighted driftwood club.

  • Luring Song

    DC 11 Wisdom save

    The harpy sings. Every humanoid and giantkin within 300 feet that can hear it makes a Wisdom saving throw. On a failure a creature is Charmed until the song ends and must move toward the harpy by the most direct route on each of its turns, taking no other action. It repeats the save each time it takes damage.