Bestiary · Fiend

PR 1

Hellspawn

The Soul Forge processes the souls of the damned and assigns each to a layer by the nature of what it did. Hellspawn are what the Forge produces at the bottom, and the Hells field them in numbers at rift tears.

Hellspawn, drawn at Medium scale
Physiology
Fiend
Size
Medium
Speed
30 ft.
Armor class
13 (scorched hide)
Hit points
39 (6d8 + 12)
Proficiency
+2
  • STR 14 +2 save +2
  • DEX 13 +1 save +1
  • CON 14 +2 save +2
  • INT 7 -2 save -2
  • WIS 9 -1 save -1
  • CHA 8 -1 save -1
Skills
Intimidation +1 , Deception +1
Passive Perception
9
Senses
darkvision 60 ft.
Languages
understands Netherspeech
Damage resistances
cold
Damage immunities
fire, poison
Condition immunities
poisoned , charmed , frightened
Found in
The Nine Hells , Rift Breach

Traits

  • Expendable

    Hellspawn never flee.

Actions

  • Claws

    +4 to hit · reach 5 ft.

    2d6 + 2 slashing damage

    A slash from claws blackened in the Forge.

  • Take Them Along Reaction

    DC 12 Dexterity save

    When the hellspawn is reduced to 0 hit points by a creature within 5 feet, that creature makes a Dexterity saving throw or takes 2d6 fire damage.