PR
1/8
Hyena
A hyena clan is a matriarchy that holds a territory by attrition and takes a kill off anything it can outnumber. The jaw crushes bone, including what a big cat leaves, so little remains of a kill to identify once a clan has fed.
- Physiology
- Beast
- Size
- Medium
- Speed
- 50 ft.
- Armor class
- 11
- Hit points
- 10 (3d8 - 3)
- Proficiency
- +2
- STR 11 +0 save +0
- DEX 13 +1 save +1
- CON 9 -1 save -1
- INT 2 -4 save -4
- WIS 12 +1 save +1
- CHA 5 -3 save -3
- Skills
- Perception +3
- Passive Perception
- 13
- Senses
- keen smell
- Languages
- None
Traits
-
Pack Tactics
Has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of that creature and not Incapacitated.
-
Bone-Crusher
Deals double damage to objects and structures, and can consume what other scavengers leave.
Actions
-
Bite
+2 to hit · reach 5 ft.
1d6 piercing damage