Bestiary · Beast

PR 5

Kaprosuchus

A kaprosuchus is a crocodile built to run, with long upright legs and a short heavy tail. Tusks curve up out of both jaws. Kaprosuchus hunt the dune edges of Istryx at a sprint and drag their prey into the riverbeds. The D'horvakk take them as hatchlings and raise them to the saddle, and a rider on one is the fastest thing in the dune sea.

Kaprosuchus, drawn at Large scale
Physiology
Beast
Size
Large
Speed
50 ft., swim 30 ft.
Armor class
15 (armored hide)
Hit points
93 (11d10 + 33)
Proficiency
+3
  • STR 19 +4 save +4
  • DEX 14 +2 save +2
  • CON 17 +3 save +3
  • INT 2 -4 save -4
  • WIS 12 +1 save +1
  • CHA 5 -3 save -3
Skills
Perception +4 , Stealth +5
Passive Perception
14
Senses
darkvision 60 ft.
Languages
None
Found in
Desert , Istryx , Coastline

Traits

  • Hold Breath

    It can hold its breath for 30 minutes.

  • Running Grapple

    If it moves at least 30 feet straight toward a creature and hits it with a bite on the same turn, the target is also Grappled.

  • Saddle Trained

    A tamed kaprosuchus can bear a Medium rider and fight while ridden.

Actions

  • Multiattack

    The kaprosuchus makes one Tusked Bite attack and one Tail attack.

  • Tusked Bite

    +7 to hit · reach 5 ft.

    2d10 + 4 piercing damage

    A bite from its jaws and upward-curving tusks.

  • Tail

    +7 to hit · reach 10 ft.

    1d10 + 4 bludgeoning damage

    A short tail swung like a club.

  • Death Roll

    DC 14 Strength save

    The kaprosuchus rolls with a creature it has Grappled. The target makes a Strength saving throw, taking 3d10 piercing damage and being knocked Prone on a failure, or half as much damage on a success.