Bestiary · Fiend

PR 2

Mazzik

Mazzikin are demons left unfinished when their making ran out of daylight. Each has a will, leather wings and little body. They hang in clusters from the ceilings of cult sites and derelict decks, and a colony that drops at once fills a corridor with wings and teeth. Each one wears at whatever it touches, and a colony attacks together.

Mazzik, drawn at Small scale
Physiology
Fiend
Size
Small
Speed
10 ft., fly 40 ft., climb 20 ft.
Armor class
14
Hit points
49 (9d6 + 18)
Proficiency
+2
  • STR 8 -1 save -1
  • DEX 16 +3 save +3
  • CON 14 +2 save +2
  • INT 6 -2 save -2
  • WIS 12 +1 save +1
  • CHA 8 -1 save -1
Skills
Stealth +5 , Deception +1
Passive Perception
11
Senses
blindsight 60 ft., darkvision 60 ft.
Languages
Netherspeech
Damage resistances
cold, fire, lightning
Damage immunities
poison
Condition immunities
poisoned
Found in
The Nine Hells , Rift Breach

Traits

  • Echolocation

    Its blindsight works by sound and does not function while it is Deafened.

  • Crowding

    Has advantage on an attack roll against a creature if at least two other mazzikin are within 5 feet of that creature.

  • Wearing Touch

    Any object a mazzik touches for a full minute is visibly worn: cord frays, cloth thins, an edge dulls.

  • Roost

    Can hang upside down from a ceiling, and has advantage on Stealth checks while it does.

Actions

  • Bite

    +5 to hit · reach 5 ft.

    1d8 + 3 piercing damage

    A bite from needle teeth in a pushed-in snout.

  • Press In Bonus action

    The mazzik flits into a creature's space, and that creature has disadvantage on its next attack roll.