Pit Fiend Champion
A pit fiend champion is wreathed in fire and wields a sword of lightning and a whip of flame. It commands pit fiends in the field. When it dies, it explodes in a blast that damages every creature close to it.
- Physiology
- Fiend
- Size
- Huge
- Speed
- 40 ft., fly 80 ft.
- Armor class
- 20 (natural armor)
- Hit points
- 261 (18d12 + 144)
- Proficiency
- +5
- STR 28 +9 save +14
- DEX 14 +2 save +2
- CON 26 +8 save +13
- INT 20 +5 save +5
- WIS 18 +4 save +9
- CHA 24 +7 save +12
- Skills
- Intimidation +12 , Perception +9
- Passive Perception
- 19
- Senses
- truesight 120 ft., telepathy 120 ft.
- Languages
- Netherspeech
- Damage resistances
- cold, lightning
- Damage immunities
- fire, poison
- Condition immunities
- poisoned , frightened
- Found in
- The Nine Hells
Traits
-
Fire Aura
A creature that starts its turn within 10 feet of it, or touches it, takes 3d6 fire damage.
-
Death Throes
When it dies it explodes. Each creature within 30 feet makes a DC 21 Dexterity saving throw, taking 16d6 fire damage on a failure and half as much on a success.
-
Legendary Resistance
Three times per day, when it fails a saving throw, it may choose to succeed instead.
Actions
-
Multiattack
The champion makes one Longsword attack and one Whip attack.
-
Longsword
+14 to hit · reach 10 ft.
3d8 + 9 slashing damage
The target takes an extra 3d8 lightning damage.
-
Whip
DC 22 Strength save
+14 to hit · reach 30 ft.
2d6 + 9 slashing damage
The target takes an extra 3d6 fire damage and makes a Strength saving throw or is pulled up to 25 feet toward the champion.
-
Teleport Bonus action
The champion teleports up to 120 feet to an unoccupied space it can see.
-
Whip Crack Legendary
The champion makes one Whip attack.
-
Rally the Pit Legendary
This action costs two legendary actions. Each fiend within 60 feet that can hear it can use its reaction to make one attack.