PR
1
Sand Snake
Sand snakes lie buried with only the sensory ridge exposed and take whatever crosses. Their venom is why D'horvakk desert routes are walked in a set order and never in a straight line.
- Physiology
- Beast
- Size
- Medium
- Speed
- 30 ft., burrow 20 ft.
- Armor class
- 15
- Hit points
- 38 (7d8 + 7)
- Proficiency
- +2
- STR 12 +1 save +1
- DEX 18 +4 save +4
- CON 13 +1 save +1
- INT 2 -4 save -4
- WIS 13 +1 save +1
- CHA 5 -3 save -3
- Skills
- Stealth +8 , Perception +3
- Passive Perception
- 13
- Senses
- tremorsense 30 ft., blindsight 20 ft.
- Languages
- None
- Damage resistances
- fire
- Found in
- Desert , Terran (Arid)
Traits
-
Buried
While under sand it is effectively Invisible until it strikes.
Actions
-
Strike
+6 to hit · reach 10 ft.
1d8 + 4 piercing damage
A bite from under the sand.
-
Neurotoxin
DC 14 Constitution save
A creature bitten this turn takes 2d6 poison damage and is Poisoned for one minute on a failed save, or half damage on a success.
-
Back Under Reaction
When the sand snake is targeted by an attack while on sand, it withdraws below the surface. The attack has disadvantage, and the snake is effectively Invisible again until it next strikes.