Bestiary · Beast

PR 3

Simian Warrior

A simian warrior has four gripping limbs and a tail that works as a fifth, and it climbs a canopy and a gantry the same way. It drops onto an enemy, swings past, and takes a weapon out of a hand from above. Troops trained on level ground lose the first exchange.

Simian Warrior, drawn at Medium scale
Physiology
Beast, Humanoid
Size
Medium
Speed
30 ft., climb 40 ft.
Armor class
14
Hit points
71 (11d8 + 22)
Proficiency
+2
  • STR 16 +3 save +3
  • DEX 17 +3 save +5
  • CON 14 +2 save +2
  • INT 11 +0 save +0
  • WIS 13 +1 save +1
  • CHA 10 +0 save +0
Skills
Acrobatics +5 , Athletics +5 , Perception +3 , Stealth +5
Passive Perception
13
Languages
Common
Found in
Jungle , Station Interior

Traits

  • Five Limbs

    The warrior can hold a weapon and remain suspended. It suffers no penalty for attacking while climbing and does not need a hand free to climb.

  • Drop Attack

    Deals an extra 2d6 damage against a creature it attacks after falling or dropping at least 10 feet onto it.

Actions

  • Multiattack

    The warrior makes two Weighted Club attacks.

  • Weighted Club

    +5 to hit · reach 5 ft.

    1d8 + 3 bludgeoning damage

  • Thrown Stone

    +5 to hit · medium range

    1d6 + 3 bludgeoning damage

  • Snatch Item

    One creature within 5 feet makes a DC 13 Dexterity save or has one object it is holding taken. The warrior can move up to half its speed as part of this action.