Herbalism Kit
Item Profile
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
I · Pre-Industrial - Cost
- 5
- Weight
- 3 lb
To make: 3 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 1 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- toolA trade's kit. Proficiency with it adds your bonus to work it is used for.
A set of pouches, clippers, a mortar and a field guide. Proficiency lets you identify plants and say whether each is safe to eat, useful to brew or best avoided. Over a long rest where the plants allow, you can brew antitoxin or a healing draft, and you can treat plant-based poisons.
Rules
-
Proficiency lets you identify plants, brew antitoxin or a healing draft over a long rest, and treat plant-based poisons.