Poisoner's Kit

Poisoner's Kit

Item Profile

Grade
I · Standard
Rarity
Common
Tier
I · Pre-Industrial
Cost
50
Weight
2 lb

To make: 25 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 7 gm and 1 day. Downtime

Properties

Hover or tap any of these for what it means.

  • toolA trade's kit. Proficiency with it adds your bonus to work it is used for.

Vials, a glass stirring rod, and reagents that are illegal in six of the Eight Powers and unremarked upon in the seventh. Proficiency lets you extract a toxin from a creature or plant, coat a blade without dosing yourself, and identify a poison already at work.

Rules

  • Proficiency lets you harvest and apply poison safely, and identify a poison in use.