Poisoner's Kit
Item Profile
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
I · Pre-Industrial - Cost
- 50
- Weight
- 2 lb
To make: 25 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 7 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- toolA trade's kit. Proficiency with it adds your bonus to work it is used for.
Vials, a glass stirring rod, and reagents that are illegal in six of the Eight Powers and unremarked upon in the seventh. Proficiency lets you extract a toxin from a creature or plant, coat a blade without dosing yourself, and identify a poison already at work.
Rules
-
Proficiency lets you harvest and apply poison safely, and identify a poison in use.