Spell Catalog · Necromancy-Rifting

Inflict Wounds

Level 1 Necromancy necrotic
Casting Time
1 action
Duration
Instantaneous
Range
Melee · Touch
Components
V · S
Saving Throw
CON · half damage

A creature you touch makes a Constitution saving throw, taking 2d10 necrotic damage on a failed save or half as much damage on a successful one.

At Higher Levels

Slot Effect
2th · 3d10 The damage increases to 3d10.
3th · 4d10 The damage increases to 4d10.
4th · 5d10 The damage increases to 5d10.
5th · 6d10 The damage increases to 6d10.
6th · 7d10 The damage increases to 7d10.
7th · 8d10 The damage increases to 8d10.
8th · 9d10 The damage increases to 9d10.
9th · 10d10 The damage increases to 10d10.

Role

  • damage

Class Access