Inflict Wounds
Level 1 Necromancy necrotic
- Casting Time
- 1 action
- Duration
- Instantaneous
- Range
- Melee · Touch
- Components
- V · S
- Saving Throw
- CON · half damage
A creature you touch makes a Constitution saving throw, taking 2d10 necrotic damage on a failed save or half as much damage on a successful one.
At Higher Levels
| Slot | Effect |
|---|---|
| 2th · 3d10 | The damage increases to 3d10. |
| 3th · 4d10 | The damage increases to 4d10. |
| 4th · 5d10 | The damage increases to 5d10. |
| 5th · 6d10 | The damage increases to 6d10. |
| 6th · 7d10 | The damage increases to 7d10. |
| 7th · 8d10 | The damage increases to 8d10. |
| 8th · 9d10 | The damage increases to 9d10. |
| 9th · 10d10 | The damage increases to 10d10. |
Role
- damage