Channel of Transmutation
Changes one property of an object on casting a Transmutation spell, retypes elemental damage, casts Alter Self at will and rewrites a creature, object or age at 18th level.
Identity
The Channel of Transmutation is the Riftcraft Tradition of changing size, weight, texture, hardness and form. It is the discipline most likely to have paid for the tower it is taught in, because a wizard who can turn scrap into stock has an income.
Features
- L3 Transmutation Training
You gain proficiency in the Nature skill if you do not already have it. When you copy a Transmutation spell into your Spellbook, the cost is halved. You can also spend 10 minutes changing one nonmagical object no larger than 5 feet on a side into another nonmagical object of roughly the same size and mass. The change is permanent, except on an object worn or carried by an unwilling creature, where it lasts 1 hour. The Mending, Prestidigitation, Feather Fall, and Enlarge/Reduce spells are always prepared for you and do not count against your prepared spell limit.
- L7 Quick Alteration
When you cast a Transmutation spell of 1st level or higher, you can also change one property of a nonmagical object you touch for 1 minute. Its weight halves or doubles, its surface becomes frictionless or adhesive, or it becomes rigid or flexible.
- L11 Retype Damage
When a creature you can see within 30 feet takes acid, cold, fire, lightning, or thunder damage, you can use your reaction to change that damage to a different type from the same list. You can do this a number of times equal to your proficiency bonus per long rest.
- L15 Alter Self Mastery
You can cast Alter Self at will without expending a spell slot. While you are under its effect, you can also change your size by one size category in either direction, and your carrying capacity changes to match.
- L18 Remake Capstone
Once per long rest, you can use an action to rewrite one thing you can touch, choosing one of three effects. Restore. One creature you touch regains all its hit points and loses every condition and disease. Remake. You permanently turn one nonmagical object no larger than 10 feet on a side into any other nonmagical object of roughly the same size. Rejuvenate. You reduce the age of a willing or Incapacitated creature you touch by ten years, to a minimum of adulthood for its kind.