Ancestry Compendium

Draugr

Valar who drowned and refused the ending. Their flesh went blue-green and tight, their eyes went spectral, and the barnacles came with them. A Draugr is held to the world by a grudge or an unfinished errand, and it will tell you which.

Undead Amphibious medium Walk · 30 ft Free-placement abilities

Features

  • Drowned Frame

    You can breathe air and water, you have a swim speed of 30 feet, and you are immune to disease and to poison damage. You do not age.

  • Unfinished Business

    Name one grudge or errand at character creation. While pursuing it you have advantage on saving throws against being charmed or frightened. Settle it and you must name another before your next long rest or gain a level of exhaustion.

  • Grave-Cold

    You have resistance to cold and to necrotic damage. Your unarmed strike deals an additional 1d4 cold damage.

  • Spectral Sight

    You have darkvision to 60 feet and can see clearly through fog, mist, and murky water to that range.

Languages

Common, Old Valar

Lineage of · undead