Ancient Woodland Spirit
An ancient woodland spirit is the living will of a primordial forest, and the treants and dryads within the forest defer to it. It rarely walks. When it does, roots break the ground and branches close every path as the forest moves with it. It is found in old-growth forests, preserve worlds and the Faewyld.
- Physiology
- Fae, Plant
- Size
- Gargantuan
- Speed
- 40 ft.
- Armor class
- 20 (natural armor)
- Hit points
- 280 (16d20 + 112)
- Proficiency
- +5
- STR 26 +8 save +13
- DEX 12 +1 save +1
- CON 24 +7 save +12
- INT 18 +4 save +4
- WIS 24 +7 save +12
- CHA 20 +5 save +5
- Skills
- Perception +12 , Nature +9
- Passive Perception
- 22
- Senses
- tremorsense 120 ft., truesight 60 ft., telepathy 300 ft.
- Languages
- Sylvan, Primordial
- Damage resistances
- bludgeoning, piercing
- Damage vulnerabilities
- fire
- Condition immunities
- charmed , frightened , prone
- Found in
- Woodland , The Faewyld , Terran (Verdant)
Traits
-
Legendary Resistance
Three times per day, when it fails a saving throw, it may choose to succeed instead.
-
Heart of the Forest
The spirit perceives anything within 1 mile of it that touches a living plant.
-
Rooted Regrowth
The spirit regains 20 hit points at the start of its turn while it touches living ground, unless it took fire damage since its last turn.
Actions
-
Multiattack
The spirit makes two Slam attacks.
-
Slam
+13 to hit · reach 15 ft.
3d10 + 8 bludgeoning damage
A slam from a limb of living wood.
-
The Wood Rises
DC 20 Strength save
Roots burst from the ground in a 60-foot radius. Each creature of its choosing in the area makes a Strength saving throw, taking 10d10 bludgeoning damage and becoming Restrained on a failure, or half as much damage on a success. Recharges on a roll of 5 or 6 on a d6.
-
Awaken Trees
Up to three trees within 60 feet become treants under its command for 1 hour. Usable once per day.
-
Root Grasp Legendary
DC 20 Strength save
One creature within 60 feet that touches the ground makes a Strength saving throw or is Restrained until the end of its next turn.
-
Tree Stride Legendary
The spirit steps into a tree within its reach and out of another tree within 120 feet.