PR
1/8
Bandit
A bandit crew works a stretch of road and knows the schedule better than the carriers do. Bandits prefer a surrender to a fight and are dangerous in numbers.
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 12 (leather armor)
- Hit points
- 11 (2d8 + 2)
- Proficiency
- +2
- STR 11 +0 save +0
- DEX 12 +1 save +1
- CON 12 +1 save +1
- INT 10 +0 save +0
- WIS 10 +0 save +0
- CHA 10 +0 save +0
- Skills
- Deception +2 , Stealth +3
- Passive Perception
- 10
- Languages
- Common
- Found in
- Farmland , Station Interior
Equipment
Actions
-
Scimitar
+3 to hit · reach 5 ft.
1d6 + 1 slashing damage
A slash from a used scimitar.
-
Light Crossbow
+3 to hit · medium range
1d8 + 1 piercing damage
A bolt from a light crossbow, fired from cover.