Barbarian King
The barbarian king is bare-chested under a sash of gold plate and fights with a curved blade. He rules a low-tech world whose people believe he is the will of heaven. He fights at the front, and his people see that as what makes him king. If he is killed, the tribes go to war over who is chosen next.
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 40 ft.
- Armor class
- 18 (gold plate and divine favor)
- Hit points
- 209 (22d8 + 110)
- Proficiency
- +4
- STR 22 +6 save +10
- DEX 18 +4 save +4
- CON 20 +5 save +9
- INT 13 +1 save +1
- WIS 15 +2 save +2
- CHA 20 +5 save +9
- Skills
- Athletics +10 , Intimidation +9 , Perception +6 , Persuasion +9
- Passive Perception
- 16
- Languages
- Common
Traits
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Chosen
He has advantage on saving throws against spells and other magical effects, and he cannot be Charmed or Frightened.
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Royal Presence
Allied creatures within 60 feet that can see him add 1d4 to their attack rolls and saving throws.
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Legendary Resistance
Twice per day, when he fails a saving throw, he can choose to succeed instead.
Actions
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Multiattack
He makes three Curved Blade attacks.
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Curved Blade
+10 to hit · reach 5 ft.
2d8 + 6 slashing damage
A heavy, curved sword handed down from king to king.
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Heaven's Stroke
DC 18 Dexterity save
He brings the blade down in a 15-foot cone. Every creature in the cone makes a Dexterity saving throw. On a failure it takes 8d8 slashing damage and is knocked Prone. On a success it takes half as much damage. Recharges after he rolls a 5 or 6 on a d6 at the start of his turn.
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War Cry Bonus action
Each allied creature within 60 feet that can hear him moves up to half its speed without provoking opportunity attacks.
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Strike Back Reaction
When a creature within 5 feet hits him with a melee attack, he makes one curved blade attack against it.